AstrOS Engine
A live 3D map of 50,000 satellites
Tens of thousands of objects in orbit, rendered in the browser, with live NASA and NOAA telemetry. No install, no plugins: the scene runs on your own graphics card, which is what keeps it smooth at that object count.
The engine was built from scratch in Rust, compiled to WebAssembly, rendered through WebGPU. The demo runs on your hardware.
